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	<title>Video Games &#187; Xbox Halo Franchise</title>
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	<lastBuildDate>Thu, 26 Aug 2010 16:49:25 +0000</lastBuildDate>
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		<title>Xbox Halo</title>
		<link>http://www.videogamerjournal.com/video-games/xbox-halo/</link>
		<comments>http://www.videogamerjournal.com/video-games/xbox-halo/#comments</comments>
		<pubDate>Fri, 26 Feb 2010 14:27:48 +0000</pubDate>
		<dc:creator>videogames</dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[xbox]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[xbox 360 news]]></category>
		<category><![CDATA[Xbox Halo Franchise]]></category>
		<category><![CDATA[xbox news]]></category>

		<guid isPermaLink="false">http://www.videogamerjournal.com/?p=149</guid>
		<description><![CDATA[Halo: Reach is the upcoming (and last) chapter from current production studio Bungie, bringing to an end their reign over the Xbox Halo franchise. It&#8217;s 2552 on the controlled planet Reach, and gamers once again adopt the Spartan colours as Noble 6 and, together with Noble Squad, the gamer is tasked with defending their home [...]<p><a href="http://www.videogamerjournal.com/video-games/xbox-halo/">Xbox Halo</a> is a post from: <a href="http://www.videogamerjournal.com">Video Games</a></p>
]]></description>
			<content:encoded><![CDATA[<p>Halo: Reach is the upcoming (and last) chapter from current  production studio Bungie, bringing to an end their  reign over the Xbox Halo franchise. It&#8217;s 2552 on the  controlled planet Reach, and gamers once again adopt the  Spartan colours as Noble 6 and, together with Noble Squad, the  gamer is tasked with defending their home from the  terror that is the Covenant. Moreover, Halo:  Reach is a prequel to Bungie&#8217;s orignal award winning &#8220;Halo:  Combat Evolved&#8221; game.</p>
<p>Primarily conceived to be an  updated version of the Xbox Halo franchise mammoth Halo 3, the  idea was dropped, Bungie urging they would redesign  and improve the calibre of the Halo 3 designs. Harking back  to the Halo: Combat Evolved concept ideas, this means  the new weapon, armour and covenant designs in Halo: Reach will deviate  dramatically from earlier entries but uphold  the ethos of the Xbox Halo franchise.</p>
<p>Stating that Bungie will not  cap the Xbox Halo franchise without fireworks, the producers are  looking to dramatically improve the graphical  quality of all gaming areas, even including the  weaponry. This obviously needed Bungie to produce a  fresh new engine in Halo: Reach, with the AIbeing augmented and  nudged to deliver better support for the gamer as they  encounter the enemy. </p>
<p>So following all this  talk of combining greatly improved  visuals and augmented AI and designs, will Bungie depart  the <a href="http://videogamenewsblog.com/category/xbox/" target='_blank'>Xbox Halo Franchise</a> on a high and maintain their  reputation for creating the finest FPS for the Xbox 360? The way to find out is to grab a copy when it comes out  in the coming months!</p>
<p><a href="http://www.videogamerjournal.com/video-games/xbox-halo/">Xbox Halo</a> is a post from: <a href="http://www.videogamerjournal.com">Video Games</a></p>
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